Key Metrics
CiteScore 

1.7
SJR 

Q3Communication

SNIP 

0.9
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Topics Covered on Global Media and China
Global Media and China Journal Specifications
Indexed in the following public directories
Web of Science
DOAJ
SJR
| Overview | |
| Publisher | SAGE PUBLICATIONS LTD |
| Language | English |
| Frequency | Quarterly |
| Publication Time | 15 |
| Editorial Review Process | Double anonymous peer review |
| General Details | |
| Language | English |
| Society/Institute/Sponsor | Communication University of China |
| Frequency | Quarterly |
| Publication Start Year | 2016 |
| Publisher URL | Visit website |
| Website URL | Visit website |
| Publication Details | |
| Editorial Review Detail | |
| Information for authors | |
| Author instructions | Visit website |
| Deposit Policy | Sherpa/Romeo |
| License type | CC BY, CC BY-NC |
| OA statement | Visit website |
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Recently Published Papers in Global Media and China
“Everybody Is Moving From Long Form to Short Form”: The Path-Dependent Definition of Successful Formats in the Chinese Streaming TV Industry
- 30 Mar 2026
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Authorial Positioning and Creative Agency in AI-Mediated Music
- 3 Feb 2026
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Game Studies Do Not Need Disciplinary Cohesion
- 27 Jan 2026
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Book Review: Digital Immersive Art in China: Rejuvenation and Cultural Presence XinyangZhao. (2025). Digital immersive art in China: Rejuvenation and cultural presence (pp. 175). Anthem Press, ISBN: 9781839993053.
- 22 Jan 2026
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Collective Creational Play: 66RPG and the Hobbyist Game-Making Cultures in Early Chinese Indie Game Community
- 2 Jan 2026
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Acknowledgements
- 1 Dec 2025
- Global Media and China
“Everybody Is Moving From Long Form to Short Form”: The Path-Dependent Definition of Successful Formats in the Chinese Streaming TV Industry
- 30 Mar 2026
- Global Media and China
Authorial Positioning and Creative Agency in AI-Mediated Music
- 3 Feb 2026
- Global Media and China
Game Studies Do Not Need Disciplinary Cohesion
- 27 Jan 2026
- Global Media and China
Book Review: Digital Immersive Art in China: Rejuvenation and Cultural Presence XinyangZhao. (2025). Digital immersive art in China: Rejuvenation and cultural presence (pp. 175). Anthem Press, ISBN: 9781839993053.
- 22 Jan 2026
- Global Media and China
Collective Creational Play: 66RPG and the Hobbyist Game-Making Cultures in Early Chinese Indie Game Community
- 2 Jan 2026
- Global Media and China
Acknowledgements
- 1 Dec 2025
- Global Media and China
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