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Behaviour and Information Technology : Impact Factor & More

eISSN: 1362-3001pISSN: 0144-929X

Key Metrics

CiteScore
5.9
SJR
Q2Social Sciences (all)
SNIP
1.39
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Topics Covered on Behaviour and Information Technology

Behaviour and Information Technology Journal Specifications

Indexed in the following public directories

  • Web of Science Web of Science
  • Scopus Scopus
  • Inspec Inspec
  • SJR SJR
Overview
Publisher TAYLOR & FRANCIS LTD
Language English
Frequency Semi-monthly
General Details
LanguageEnglish
FrequencySemi-monthly
Publication Start Year1982
Publisher URLVisit website
Website URLVisit website
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Recently Published Papers in Behaviour and Information Technology

The social benefits of self-disclosure and self-presentation through social media: a systematic review
  • 25 Nov 2025
  • Behaviour & Information Technology
Exploring conative loyalty in social commerce through driving engagement beliefs and mediating social media credibility: a moderator of product involvement
  • 20 Nov 2025
  • Behaviour & Information Technology
Balance Bird: an intergenerational balance exergame for motivating older adults’ participation
  • 20 Nov 2025
  • Behaviour & Information Technology
How video-viewing behaviours influence learning effectiveness in online video-based platform: a flow theory perspective
  • 20 Nov 2025
  • Behaviour & Information Technology
Evaluating the impact of mental workload on drillers’ risk perception using wearable eye-tracking technology
  • 20 Nov 2025
  • Behaviour & Information Technology
To believe or not to believe? Generative AI and the ‘trust dilemma’ in charitable and medical crowdfunding
  • 19 Nov 2025
  • Behaviour & Information Technology
The social benefits of self-disclosure and self-presentation through social media: a systematic review
  • 25 Nov 2025
  • Behaviour & Information Technology
Exploring conative loyalty in social commerce through driving engagement beliefs and mediating social media credibility: a moderator of product involvement
  • 20 Nov 2025
  • Behaviour & Information Technology
Balance Bird: an intergenerational balance exergame for motivating older adults’ participation
  • 20 Nov 2025
  • Behaviour & Information Technology
How video-viewing behaviours influence learning effectiveness in online video-based platform: a flow theory perspective
  • 20 Nov 2025
  • Behaviour & Information Technology
Evaluating the impact of mental workload on drillers’ risk perception using wearable eye-tracking technology
  • 20 Nov 2025
  • Behaviour & Information Technology
To believe or not to believe? Generative AI and the ‘trust dilemma’ in charitable and medical crowdfunding
  • 19 Nov 2025
  • Behaviour & Information Technology

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