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Entertainment Computing : Impact Factor & More

eISSN: 1875-953XpISSN: 1875-9521

Key Metrics

CiteScore
4.5
Impact Factor
< 5
SJR
Q2Software
SNIP
1.27
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Topics Covered on Entertainment Computing

Entertainment Computing Journal Specifications

Indexed in the following public directories

  • Web of Science Web of Science
  • Scopus Scopus
  • Inspec Inspec
  • SJR SJR
Overview
Publisher ELSEVIER SCI LTD
Language English
Frequency Bi-monthly
General Details
LanguageEnglish
FrequencyBi-monthly
Publication Start Year2009
Publisher URLVisit website
Website URLVisit website
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Recently Published Papers in Entertainment Computing

Augmented reality, virtual reality and gamified learning in early childhood education: A scoping review with a practice-led prototype case
  • 1 May 2026
  • Entertainment Computing
Unravelling the projective identity in computer role-playing games: A narrative inquiry
  • 1 May 2026
  • Entertainment Computing
Changing trends in female character portrayals: representation and stereotypes across popular video games (2011–2022)
  • 1 May 2026
  • Entertainment Computing
Exploring the field of exergaming: a bibliometric and content analysis
  • 1 May 2026
  • Entertainment Computing
Conceptual entropy and technological acceleration: diagnosing structural gaps in robotics in game-based learning (1988–2025)
  • 1 May 2026
  • Entertainment Computing
The educational benefits of esports for Students: From a 5Cs value perspective
  • 1 May 2026
  • Entertainment Computing
Augmented reality, virtual reality and gamified learning in early childhood education: A scoping review with a practice-led prototype case
  • 1 May 2026
  • Entertainment Computing
Unravelling the projective identity in computer role-playing games: A narrative inquiry
  • 1 May 2026
  • Entertainment Computing
Changing trends in female character portrayals: representation and stereotypes across popular video games (2011–2022)
  • 1 May 2026
  • Entertainment Computing
Exploring the field of exergaming: a bibliometric and content analysis
  • 1 May 2026
  • Entertainment Computing
Conceptual entropy and technological acceleration: diagnosing structural gaps in robotics in game-based learning (1988–2025)
  • 1 May 2026
  • Entertainment Computing
The educational benefits of esports for Students: From a 5Cs value perspective
  • 1 May 2026
  • Entertainment Computing

FAQs on Entertainment Computing