Key Metrics
CiteScore 

2.4
Impact Factor 

< 5
SJR 

Q3Software

SNIP 

0.53
Recommended pre-submission checks
Powered by 

Topics Covered on Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds Journal Specifications
| Overview | |
| Publisher | WILEY |
| Language | English |
| Frequency | Bi-monthly |
| General Details | |
| Language | English |
| Frequency | Bi-monthly |
| Publication Start Year | 2004 |
| Publisher URL | Visit website |
| Website URL | Visit website |
View less
Planning to publish in Computer Animation and Virtual Worlds ?
Upload your Manuscript to get
- Degree of match
- Common matching concepts
- Additional journal recommendations

Recently Published Papers in Computer Animation and Virtual Worlds
Dynamic Optimization Technique for Enhancing <scp>3D</scp> Animation Production in the Era of Big Data
- 4 Mar 2026
- Computer Animation and Virtual Worlds
A Dynamic Voxel Grid Augmented Reality Interaction Method Based on Octree
- 4 Mar 2026
- Computer Animation and Virtual Worlds
<scp>MAFC</scp> ‐Driven Dynamic Layout Transformation System for Reconfigurable Furniture
- 4 Mar 2026
- Computer Animation and Virtual Worlds
A Cost‐Effective Arduino‐Based Interface for Simulating the Gait of Able‐Bodied Individuals, Persons With Disabilities, and Zombies in Immersive Virtual Reality
- 4 Mar 2026
- Computer Animation and Virtual Worlds
Artificial Intelligence‐Driven Ensemble Models for Virtual Reality Immersive User Experience Analysis in Human‐Computer Interaction Systems
- 4 Mar 2026
- Computer Animation and Virtual Worlds
Title not available
- 4 Mar 2026
- Computer Animation and Virtual Worlds
Dynamic Optimization Technique for Enhancing <scp>3D</scp> Animation Production in the Era of Big Data
- 4 Mar 2026
- Computer Animation and Virtual Worlds
A Dynamic Voxel Grid Augmented Reality Interaction Method Based on Octree
- 4 Mar 2026
- Computer Animation and Virtual Worlds
<scp>MAFC</scp> ‐Driven Dynamic Layout Transformation System for Reconfigurable Furniture
- 4 Mar 2026
- Computer Animation and Virtual Worlds
A Cost‐Effective Arduino‐Based Interface for Simulating the Gait of Able‐Bodied Individuals, Persons With Disabilities, and Zombies in Immersive Virtual Reality
- 4 Mar 2026
- Computer Animation and Virtual Worlds
Artificial Intelligence‐Driven Ensemble Models for Virtual Reality Immersive User Experience Analysis in Human‐Computer Interaction Systems
- 4 Mar 2026
- Computer Animation and Virtual Worlds
Title not available
- 4 Mar 2026
- Computer Animation and Virtual Worlds